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MONORAIL CIRCUIT
Dan and I did some serious planning this weekend, and we’ve tentatively decided on the placement for the monorail track: studs #9-16 from the inner edge of the baseplates (counting from the inner “hole” of the table outward).
Therefore, 24 studs of space per display should be considered on each of your sections:
* 8 from the edge of the “inner” baseplate to the inner edge of the monorail circuit,
* 8 studs for the track and monorail itself and
* 8 more for any transition you want to surround the monorail
* Don’t forget the curve if it’s on your corner!
CONCERNS
The monorail can be raised or lowered by 10 brick’s worth of height, lowering it to MILS height or raising it to 20 brick height if needed for clearance purposes. We discussed it and thought that each builder may want to best integrate the monorail into their section at a different height.
Greg, this may affect the placement and support for the mosaic if you intend to use it. More planning may be required there.
OUR SPACE SECTION
Our section will now contain a seascape with a 43 x 43 stud landing pad with my newest starfighter on it, the 32 x 32 MILS “base” I’ve been developing, which we’re utilizing as a command station (with power station, guardhouse, and control console), a spur off the main monorail loop that will contain a space ore hauler train, and a dumping chute that leads into a fuel refinery. “Winter” is different from planet to planet.
We do plan to create a transition from Tim’s and Greg’s sections, but that’ll only be a line of white slopes leading into the water, and the “ice” on our fictional planet may not be water ice at all!
We also plan to build some ore-dotted light bley sea rocks (maybe a floe or two) jutting from various locations of the section surrounded by 1 x 1 trans-clear cheese slopes and 1 x 1 trans-clear rounds for sea spray effect. So we’ll need some 1 x 1 trans-clear rounds, various slopes of bley, and I want a little of Tim’s advice for building rocks as seen in his Gandalf section of the DIG Into Reading display.
As far my little part of the build, as the Vic Viper development goes, it’s now about 90% Zaxified.
* Railguns added
* Wing profile improved
* Option construction totally reworked (and MUCH cooler looking!)
* Option secondary weapons added
SUMMARY OF PARTS NEEDED
1 x 1 trans-clear round plates (for the sea spray; we may need upwards of 100 of these; the slopes we have)
1 x 1 or 1 x 2 red cheese slopes (for the shaping of the starfighter’s Options. 8 studs worth of coverage)
1 x 2 red grilled cheese slopes (for the shaping of the starfighter’s Options. I need 6 of these to add to the ones I already have used up.)
3 x 4 black wedge plates (for the shaping of the starfighter’s nose and to make room for the front weapon. I need 4 of these.)
Dan, you want to add to this based on everything we discussed?