Sanjay Seshan

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  • in reply to: Hello #32389
    Sanjay Seshan
    Participant

      I’m still interested in adding real world interaction, and coding for simple and advanced play into my builds at some point.

      @sanjay, could you, and perhaps even members of the LEGO League, come out to a quarterly meeting sometime and discuss how System builders like me could best get started in an economical way, and what systems, parts and techniques are used most often? This is an entire segment of LEGO that is alien not just to me, but I suspect to a good number of our club. In return, we could show how we refine our System techniques. Because of our club’s membership, perhaps it would be better for us to move one of our quarterly meetings to you, as a welcome change of pace and big opportunity to look at LEGO from a different perspective. I can’t speak for LUG leadership, but it seems like a reasonable idea at first glance.

      One of LEGO’s corporate presentation slides stated “System and Technic are not friends.” But they’re not enemies, and I for one want to learn what’s out there in a thread or forum section dedicated to one or more of these systems here on the forum too.

      Thoughts?

      Yes. We would love to help. We work a lot with MINDSTORMS which is seen as yet another “division” sometimes….but what we found is that if you can combine all the different systems, the end product can be even better. I would love to learn how to build with System.

      in reply to: Hello #32164
      Sanjay Seshan
      Participant

        Yes this would not be the first person to make a claw machine. Perhaps Neil’s suggestion that the old 8094 Technic Control Center set is worth more as a collector’s item is good advice. Of course I already have a hundred “ooo, the Claw!” aliens, so perhaps a nonfunctional model is just as good … although I think that has been done also.

        @Arvind and I have gathered some RCX bricks, sensors, motors and cables if you are interested in completing the dog.

        We would be up for getting the claw working as well. If you want to make it with MINDSTORMS instead, we can help with that too.

        in reply to: 2018 LUG goals / events #28321
        Sanjay Seshan
        Participant

          Hello all,

          Arvind and I are currently in New York for an event with LEGO.

          We are currently brainstorming and one thought we have is to make a 32×32 screen that can display icons, letters, qr code, etc.

          An ev3 would drive by and activate the lights.

          Sanjay

          in reply to: Hello #27999
          Sanjay Seshan
          Participant

            I’m in. It’s a Wednesday night show, and very convenient for me to stop over after work. As a Space guy, INTO ORBIT sounds right up my alley.[/quote]

            Great. The first half will be an Astronaut and a space industry engineer speaking to the teams. Then Arvind and I will go through the INTO ORBIT LEGO models and missions for the year.

            in reply to: Hello #27998
            Sanjay Seshan
            Participant

              Most of our builders are System based, so gathering Technic expertise would make *all* of our builds better, and yours too from us! I know I’d love to swap core techniques so I know what Technic parts are the most versatile and useful, and what to invest in. Thoughts?

              We use a lot of panels, frames, gears, and Technic System elements in our printers and games (in addition to the MINDSTORMS components). Here are a few projects that have been featured by LEGO that use a lot of these elements.

              Pix3l Plott3r
              https://www.facebook.com/legomindstorms/videos/vl.166365443896572/1221856804586950/?type=1

              Holiday Card Plott3r
              https://www.youtube.com/watch?v=XGDPLqzy6EA

              M3MORY GAM3
              https://www.facebook.com/legomindstorms/videos/1292447110861252/

              in reply to: Hello #27811
              Sanjay Seshan
              Participant

                If some of you ( @greg, @philmatt24) want to work on the automated Claw, Arvind and I would be interested. We are good at building with Technic and MINDSTORMS, but have little or no experience with System. Therefore, we could help with the electronics/mechanism/arm, but would need others to make it look like a game/vending machine.

                A kid in Australia made the attached Claw. We helped him remotely with the programming a couple of years ago.

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                in reply to: Hello #27798
                Sanjay Seshan
                Participant

                  One of our goals this summer was to redesign EV3Lessons.com and spin-off an FLL-specific one (FLLTutorials.com). Those are done. 🙂 We are also in the process of helping our RLOC (Registered LEGO Online Community) get setup (webpage, etc).

                  Of course, we know you are probably more interested in builds. Right now we are working on reviewing LEGO BOOST for LEGO. Boost allows you to “bring to life” LEGO models. For example, last week we tested out Boost + LEGO Arctic Scout Truck. We have been collaborating with Hispabrick Magazine (a LEGO fan magazine in Europe) to write lessons for Boost. Our third lesson for them will be published this fall.

                  MINDSTORMS is certainly a great way to automate displays. Most of our models are interactive designs in which we invite the audience to play with the models. Our last big project was Pac-Bot. You can see it here: https://www.facebook.com/legomindstorms/videos/1457224394383522/. Our plan is to reuse the basic concept of a multi-player game, but design different interactive games.

                  in reply to: Hello #27794
                  Sanjay Seshan
                  Participant

                    Yes, I would love to connect with local LEGO builders. The Claw is a good build for MINDSTORMS.

                    Arvind will be making his own account as well. He and I are hosting a FIRST LEGO League kickoff on the evening of August 1st at the Sarah Heinz House. If anyone in the group is interested in coming, let us know.

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